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Thread: Using Demo Recording -- how to stop?

  1. #1
    Clicker Fusion 2.5 (Steam)iOS Export Module (Steam)

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    Using Demo Recording -- how to stop?

    hey guys.
    Okay, so I figured out how to make Demo recording, and then how to play it back. All good so far.

    But, after "playing" a recording inside a frame, I don't know how to stop it. Once it finishes, the whole game simply stops working (i can't input anymore from joysticks, keyboards, or mouse).

    Do you know how I can STOP a recording, or, at least, which event triggers the info that the Demo has finished?

    Thanks in advance!!

  2. #2
    Clicker Fusion 2.5 (Steam)iOS Export Module (Steam)

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    Also, I just realized i need to "Start a demo recording" while the frame is on. I'm trying to use this feature as a REPLAY for a sports game I'm making.
    Is this possible?
    Is it possible to start a demo recording inside the game as it's being ran?

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