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Thread: Videos/Game data with obb. etc.

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    Videos/Game data with obb. etc.

    So,

    I am trying to understand the whole OBB process, and never able to figure it out.

    If I have a game, and I have video's or the game in obb files (assuming the game can be in obb)

    How does the process work? I tried following example that was included, but ever really got into it...
    Now the time is getting closer to finish my 3 year project, which is going big time over the standard 100 Mb,

    how do I implement video's in OBB, and how to play them etc. (like you see in common games, with a skip button (if that part is possible) ?
    do i just add 10's and 10's of movies to the OBB and export?
    and how do i call it once it's in a file like that.
    Trying to understand the logic in this.
    Same with the Game itself, or new levels.. can I put that in an obb as well?
    The help is not really clear on this.

    Thank you

  2. #2
    Clickteam Clickteam
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    1.- did you check the example?

    2.- did you check the OBB tools, there you must add the videos

    3.' did you read the description in the help.

    As android rule, all names must be lowercase, and no space.

    Notice that Yves added a feature where you may choose not to add a frame in the build this is useful to have the lite and full version in the same mfa.

    to call a video check the example, but is merely using the name

    * Whatever the condition you set is
    Video Android : Video Resource name "oceans_clip.mp4"
    Video Android : Play Video

    Regards,


    Fernando Vivolo

    ... new things are coming ...

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    Where is the example?
    1. I looked all over the place, and did not find any.
    2. yes I saw that, but how do I call the videos that I added in there.
    3. yes. Did not help me at all.

    The obbmaker.exe is V1.0.0 idk if that the latest one?

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    open fusion menu-->help-->Examples-->Folder AndroidOBB

    check and let me know
    Regards,


    Fernando Vivolo

    ... new things are coming ...

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    Quote Originally Posted by Fernando View Post
    open fusion menu-->help-->Examples-->Folder AndroidOBB

    check and let me know
    ok found them.

    I see your examples don't work anymore. what I can put in the obb ?
    Images that are normally loaded? or already visible on a screen?
    Same for Frames.
    Guess I don't understand that part.. (unless i am thinking wrong)

    if I have lets say 40 frames. can I put like 30 of them in an obb then? If so, how do you call it then.
    or is obb only for images/movies ?

    If I look at Data.. do i put all the data in here from the whole game? or can you take parts (like levels)

  6. #6
    Clickteam Clickteam
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    you only need the full version now and using "Don't include at build time", remove the frame and this need to be done to build teh lite version, then remove this flag and create the res folder using the shift+build application (from menu) this folder + videos + images to be packed inside the android obb tools and you will create then the obb file.


    no the OBB must contain always the full game with frames and external files.

    For lite version you can create minimum file (only the download the expansion) or add few frame for demo mode before full game.
    Regards,


    Fernando Vivolo

    ... new things are coming ...

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