Hello everybody! I have an issue where I experience MAJOR frame drop. The default frame rate I have it on is 60, but but it would dip to 30 around 2:00 into play time. I only have 120 lines of code and 106 objects in the frame. I do have quick backdrop objects as the background to make it look nice and I switched them to the alpha channel instead of the transparent channel in the sprite editor. So far it's doing fine, but just in case how would I fix this issue?