I'm trying to figure out how to make the game speed up like the old Game & Watch games.
I know how to base the speed of objects to a counter. But I don't know how to set it up when it comes to "every second move Object_1 + 32 x y position"
The old Game & Watch games based the game speed on it's clock, and sped it up when a condition was met. How would I go about doing something like that?