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Thread: AndroidTV controller + AndroidPlus sensor crash

  1. #1
    Clicker Fusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleUniversal Windows Platform Export ModuleXNA Export Module
    Dobermann's Avatar
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    AndroidTV controller + AndroidPlus sensor crash

    I've got an issue while using AndroidTV controller + AndroidPlus Layout sensor, if i rotate my phone to force the layout to rotate while a bluetooth gamepad is connected, the app crashes.
    If no gamepad is connected, the app wil not crash. I've tested my app with an Xbox One controller.

    Here is a MFA to make the test:
    gamepad-crash.mfa

    I would like to add gamepad support to my app, everything is working fine, until i try to rotate my phone...
    Thank you.

  2. #2
    Clickteam Clickteam
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    Thanks for the mfa i will check and let you know
    Regards,


    Fernando Vivolo

    ... new things are coming ...

  3. #3
    Clicker Fusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleUniversal Windows Platform Export ModuleXNA Export Module
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    Thank you, my update is in stand by, i've already teased my players so i hope the wait will not be too long from now

  4. #4
    Clickteam Clickteam
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    mm i have no crash, please set the permission
    for Battery Optimizations if you are planning to use this

    I have some question why you set to sensor using an action and not using manifest? and console is always landscape.

    if you are planning to sell this application to a console this battery optimizations should not be used, and basically the latest change in android you will see that it says to allow your application to run in the background and nothing runs in the background in the android runtime to avoid deplete users battery.


    I will send you latest runtime for you to test there, but before test with the original runtime and if still crash, please grab me a log report.


    ================================================== ======================================

    Notice that NexusTV library does not like change of orientation (of course they are not expected in console) I will add a small protection and test here to see if works.






    Regards,


    Fernando Vivolo

    ... new things are coming ...

  5. #5
    Clicker Fusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleUniversal Windows Platform Export ModuleXNA Export Module
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    Quote Originally Posted by Fernando View Post
    mm i have no crash, please set the permission
    for Battery Optimizations if you are planning to use this

    I have some question why you set to sensor using an action and not using manifest? and console is always landscape.

    if you are planning to sell this application to a console this battery optimizations should not be used, and basically the latest change in android you will see that it says to allow your application to run in the background and nothing runs in the background in the android runtime to avoid deplete users battery.


    I will send you latest runtime for you to test there, but before test with the original runtime and if still crash, please grab me a log report.


    ================================================== ======================================

    Notice that NexusTV library does not like change of orientation (of course they are not expected in console) I will add a small protection and test here to see if works.






    What permission exactly? In my app i've setup: network state, internet and bluetooth (even if in the Android help file says it's not needed anymore to add permissions).

    I use the sensor because i want my app to be able to rotate on each side of the landscape, it's a mobile game. Where can i set the same thing with the manifest?

    My app is for Android and iOS devices, not for consoles, but my players asked for bluetooth gamepad support, and only NexusTV extension seems to allow that.

    I've tried to add a security to prevent the phone screen to rotate if the player use a gamepad, but if the screen is already rotated while the player conenct a gmaepad, the app will crashes.

  6. #6
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    11-20 22:38:44.818 8054-8054/com.yourcompany.yourapplication W/ResourcesManager: getTopLevelResources: /data/app/com.yourcompany.yourapplication-2/base.apk / 1.0 running in com.yourcompany.yourapplication rsrc of package com.yourcompany.yourapplication
    11-20 22:38:44.828 8054-8054/com.yourcompany.yourapplication I/InjectionManager: Inside getClassLibPath + mLibMap{0=, 1=}
    11-20 22:38:44.838 8054-8054/com.yourcompany.yourapplication D/ResourcesManager: For user 0 new overlays fetched Null
    11-20 22:38:44.848 8054-8054/com.yourcompany.yourapplication I/InjectionManager: Inside getClassLibPath caller
    11-20 22:38:44.848 8054-8054/com.yourcompany.yourapplication D/InjectionManager: InjectionManager
    11-20 22:38:44.848 8054-8054/com.yourcompany.yourapplication D/InjectionManager: fillFeatureStoreMap com.yourcompany.yourapplication
    11-20 22:38:44.848 8054-8054/com.yourcompany.yourapplication I/InjectionManager: Constructor com.yourcompany.yourapplication, Feature store :{}
    11-20 22:38:44.848 8054-8054/com.yourcompany.yourapplication I/InjectionManager: featureStore :{}
    11-20 22:38:44.868 8054-8054/com.yourcompany.yourapplication W/ResourcesManager: getTopLevelResources: /data/app/com.yourcompany.yourapplication-2/base.apk / 1.0 running in com.yourcompany.yourapplication rsrc of package com.yourcompany.yourapplication
    11-20 22:38:44.878 8054-8054/com.yourcompany.yourapplication W/ResourcesManager: getTopLevelResources: /data/app/com.yourcompany.yourapplication-2/base.apk / 1.0 running in com.yourcompany.yourapplication rsrc of package com.yourcompany.yourapplication
    11-20 22:38:44.878 8054-8054/com.yourcompany.yourapplication W/ResourceType: Failure getting entry for 0x01080945 (t=7 e=2373) (error -75)
    11-20 22:38:44.878 8054-8054/com.yourcompany.yourapplication I/MMFRuntime: onCreate, runtime version: Fusion 292.0
    11-20 22:38:44.978 8054-8054/com.yourcompany.yourapplication I/MMFRuntime: Non Rooted
    11-20 22:38:44.978 8054-8054/com.yourcompany.yourapplication I/MMFRuntime: MMFRuntime/OUYA: false
    11-20 22:38:44.978 8054-8054/com.yourcompany.yourapplication I/MMFRuntime: appVersion: 1.0
    11-20 22:38:44.978 8054-8054/com.yourcompany.yourapplication W/linker: libRuntimeNative.so: unused DT entry: type 0x6ffffef5 arg 0x2dd0
    11-20 22:38:44.978 8054-8054/com.yourcompany.yourapplication W/linker: libRuntimeNative.so: unused DT entry: type 0x6ffffffe arg 0x407c
    11-20 22:38:44.978 8054-8054/com.yourcompany.yourapplication W/linker: libRuntimeNative.so: unused DT entry: type 0x6fffffff arg 0x4
    11-20 22:38:44.978 8054-8054/com.yourcompany.yourapplication W/linker: libgdx.so: unused DT entry: type 0x6ffffef5 arg 0xc618
    11-20 22:38:44.978 8054-8054/com.yourcompany.yourapplication W/linker: libgdx.so: unused DT entry: type 0x6ffffffe arg 0xfac4
    11-20 22:38:44.978 8054-8054/com.yourcompany.yourapplication W/linker: libgdx.so: unused DT entry: type 0x6fffffff arg 0x4
    11-20 22:38:44.988 8054-8054/com.yourcompany.yourapplication I/MMFRuntimeNative: thisApp: com/yourcompany/yourapplication
    11-20 22:38:44.988 8054-8054/com.yourcompany.yourapplication I/MMFRuntime: ABI is armeabi-v7a
    11-20 22:38:45.018 8054-8054/com.yourcompany.yourapplication I/MMFRuntime: Obb Expansion Pack available?: no
    11-20 22:38:45.018 8054-8054/com.yourcompany.yourapplication I/MMFRuntime: CRunApp/load
    11-20 22:38:45.018 8054-8054/com.yourcompany.yourapplication I/MMFRuntime: getResourceID for raw/application, package com.yourcompany.yourapplication: 2131361792
    11-20 22:38:45.028 8054-8054/com.yourcompany.yourapplication I/MMFRuntimeNative: CFile::mmap => Length: 4261, fd 28
    11-20 22:38:45.028 8054-8054/com.yourcompany.yourapplication I/MMFRuntimeNative: Success
    11-20 22:38:45.028 8054-8054/com.yourcompany.yourapplication I/MMFRuntime: Sample rate for device: 44100
    11-20 22:38:45.038 8054-8054/com.yourcompany.yourapplication I/MMFRuntime: soundPool builder ...
    11-20 22:38:45.038 8054-8054/com.yourcompany.yourapplication I/MMFRuntime: Got CHUNK_APPHEADER
    11-20 22:38:45.078 8054-8054/com.yourcompany.yourapplication I/MMFRuntime: Created extension: AndroidPlus
    11-20 22:38:45.078 8054-8054/com.yourcompany.yourapplication I/MMFRuntime: Created extension: NEXUSTV
    11-20 22:38:45.078 8054-8054/com.yourcompany.yourapplication I/MMFRuntime: Created extension: Android
    11-20 22:38:45.088 8054-8054/com.yourcompany.yourapplication I/MMFRuntime: Created extension: kclist
    11-20 22:38:45.088 8054-8054/com.yourcompany.yourapplication V/Bank*Image*slot: preloaded ...
    11-20 22:38:45.088 8054-8054/com.yourcompany.yourapplication I/MMFRuntime: nHandlesReel: 0
    11-20 22:38:45.088 8054-8054/com.yourcompany.yourapplication I/MMFRuntime: numberOfSounds: 0
    11-20 22:38:45.088 8054-8054/com.yourcompany.yourapplication I/MMFRuntime: getResourceID for style/Theme.Fusion_actionbar, package com.yourcompany.yourapplication: 2131493128
    11-20 22:38:45.088 8054-8054/com.yourcompany.yourapplication W/ResourceType: Failure getting entry for 0x01080945 (t=7 e=2373) (error -75)
    11-20 22:38:45.088 8054-8054/com.yourcompany.yourapplication I/MMFRuntime: Updating window dimensions to 640x480 (scaled 1.0, 1.0)
    11-20 22:38:45.118 8054-8054/com.yourcompany.yourapplication D/PhoneWindow: *FMB* installDecor mIsFloating : false
    11-20 22:38:45.118 8054-8054/com.yourcompany.yourapplication D/PhoneWindow: *FMB* installDecor flags : -2139029248
    11-20 22:38:45.118 8054-8054/com.yourcompany.yourapplication I/MMFRuntime: CRunApp/addTouchAware
    11-20 22:38:45.118 8054-8054/com.yourcompany.yourapplication I/MMFRuntime: Adding touch aware: Application.CRunApp
    11-20 22:38:45.488 8054-8054/com.yourcompany.yourapplication I/MMFRuntime: Cloud object used: no
    11-20 22:38:45.488 8054-8054/com.yourcompany.yourapplication I/MMFRuntime: Thread Thread[main,5,main] updating viewport
    11-20 22:38:45.488 8054-8054/com.yourcompany.yourapplication I/MMFRuntime: Android.MMFRuntime updating viewport - width 0, height 0
    11-20 22:38:45.488 8054-8054/com.yourcompany.yourapplication I/MMFRuntime: Updating window dimensions to 640x480 (scaled 0.0, 0.0)
    11-20 22:38:45.488 8054-8054/com.yourcompany.yourapplication I/MMFRuntime: uV: initialUpdateDone false, GLRenderer is null
    11-20 22:38:45.488 8054-8054/com.yourcompany.yourapplication I/MMFRuntime: Pixel Format from display: 1
    11-20 22:38:45.488 8054-8054/com.yourcompany.yourapplication I/MMFRuntime: hasType: latest
    11-20 22:38:45.488 8054-8054/com.yourcompany.yourapplication I/MMFRuntime: asked OpenGL2 detected version 2.0
    11-20 22:38:45.488 8054-8054/com.yourcompany.yourapplication I/MMFRuntime: OpenGL2.0: yes
    11-20 22:38:45.488 8054-8054/com.yourcompany.yourapplication I/MMFRuntime: hideSystemUI ...
    11-20 22:38:45.488 8054-8054/com.yourcompany.yourapplication I/MMFRuntime: onCreated nav Flags: 7943
    11-20 22:38:45.488 8054-8054/com.yourcompany.yourapplication D/Activity: performCreate Call Injection manager
    11-20 22:38:45.498 8054-8054/com.yourcompany.yourapplication I/MMFRuntime: Entering OnStart ...
    11-20 22:38:45.498 8054-8054/com.yourcompany.yourapplication I/MMFRuntime: onStart
    11-20 22:38:45.498 8054-8054/com.yourcompany.yourapplication I/InjectionManager: dispatchOnViewCreated > Target : com.yourcompany.yourapplication.Main isFragment :false
    11-20 22:38:45.498 8054-8054/com.yourcompany.yourapplication I/MMFRuntime: onResume
    11-20 22:38:45.508 8054-8091/com.yourcompany.yourapplication D/OpenGLRenderer: Use EGL_SWAP_BEHAVIOR_PRESERVED: false
    11-20 22:38:45.518 8054-8054/com.yourcompany.yourapplication D/PhoneWindow: *FMB* isFloatingMenuEnabled mFloatingMenuBtn : null
    11-20 22:38:45.518 8054-8054/com.yourcompany.yourapplication D/PhoneWindow: *FMB* isFloatingMenuEnabled return false
    11-20 22:38:45.528 8054-8054/com.yourcompany.yourapplication I/MMFRuntime: --- onMeasure for Runtime.MainView{26857fab V.E..... ......I. 0,0-0,0 #1} (currentWidth 0, currentHeight 0)
    11-20 22:38:45.528 8054-8054/com.yourcompany.yourapplication I/MMFRuntime: --- onMeasure for Runtime.MainView{26857fab V.E..... ......I. 0,0-0,0 #1} (currentWidth 0, currentHeight 0)
    11-20 22:38:45.548 8054-8091/com.yourcompany.yourapplication I/OpenGLRenderer: Initialized EGL, version 1.4
    11-20 22:38:45.558 8054-8091/com.yourcompany.yourapplication D/OpenGLRenderer: Get maximum texture size. GL_MAX_TEXTURE_SIZE is 4096
    11-20 22:38:45.558 8054-8091/com.yourcompany.yourapplication D/OpenGLRenderer: Enabling debug mode 0
    11-20 22:38:45.568 8054-8054/com.yourcompany.yourapplication I/MMFRuntime: onSizeChanged (w 1280, h 720, old values: currentWidth 0, currentHeight 0)
    11-20 22:38:45.568 8054-8054/com.yourcompany.yourapplication I/MMFRuntime: Can't make current
    11-20 22:38:45.568 8054-8054/com.yourcompany.yourapplication I/MMFRuntime: Thread Thread[main,5,main] updating viewport
    11-20 22:38:45.568 8054-8054/com.yourcompany.yourapplication I/MMFRuntime: Android.MMFRuntime updating viewport - width 1280, height 720
    11-20 22:38:45.568 8054-8054/com.yourcompany.yourapplication I/MMFRuntime: Updating window dimensions to 854x480 (scaled 1.5, 1.5)
    11-20 22:38:45.568 8054-8054/com.yourcompany.yourapplication I/MMFRuntime: uV: initialUpdateDone true, GLRenderer is null
    11-20 22:38:45.578 8054-8054/com.yourcompany.yourapplication I/MMFRuntime: Thread Thread[main,5,main] creating surface w/ holder android.view.SurfaceView$4@3cffa608
    11-20 22:38:45.578 8054-8054/com.yourcompany.yourapplication I/MMFRuntime: Got eglDisplay : com.google.android.gles_jni.EGLDisplayImpl@210
    11-20 22:38:45.578 8054-8054/com.yourcompany.yourapplication I/MMFRuntime: eglInitialize called
    11-20 22:38:45.578 8054-8054/com.yourcompany.yourapplication I/MMFRuntime: conf = com.google.android.gles_jni.EGLConfigImpl@fa051a1
    11-20 22:38:45.578 8054-8054/com.yourcompany.yourapplication I/MMFRuntime: EGL_RED_SIZE = 8
    11-20 22:38:45.578 8054-8054/com.yourcompany.yourapplication I/MMFRuntime: EGL_BLUE_SIZE = 8
    11-20 22:38:45.578 8054-8054/com.yourcompany.yourapplication I/MMFRuntime: EGL_GREEN_SIZE = 8
    11-20 22:38:45.578 8054-8054/com.yourcompany.yourapplication I/MMFRuntime: EGL_ALPHA_SIZE = 8
    11-20 22:38:45.578 8054-8054/com.yourcompany.yourapplication I/MMFRuntime: EGL_DEPTH_SIZE = 24
    11-20 22:38:45.578 8054-8054/com.yourcompany.yourapplication I/MMFRuntime: EGL_ALPHA_MASK_SIZE = 0
    11-20 22:38:45.578 8054-8054/com.yourcompany.yourapplication I/MMFRuntime: Got eglConfig : com.google.android.gles_jni.EGLConfigImpl@fa051a1
    11-20 22:38:45.578 8054-8054/com.yourcompany.yourapplication I/MMFRuntime: Result from Context : EGL_SUCCESS
    11-20 22:38:45.578 8054-8054/com.yourcompany.yourapplication I/MMFRuntime: hasUiContext: false
    11-20 22:38:45.588 8054-8054/com.yourcompany.yourapplication I/MMFRuntime: Max texture size = 4096
    11-20 22:38:45.588 8054-8054/com.yourcompany.yourapplication W/linker: libES2Renderer.so: unused DT entry: type 0x6ffffef5 arg 0x3094
    11-20 22:38:45.588 8054-8054/com.yourcompany.yourapplication W/linker: libES2Renderer.so: unused DT entry: type 0x6ffffffe arg 0x412c
    11-20 22:38:45.588 8054-8054/com.yourcompany.yourapplication W/linker: libES2Renderer.so: unused DT entry: type 0x6fffffff arg 0x4
    11-20 22:38:45.588 8054-8054/com.yourcompany.yourapplication I/MMFRuntime: getResourceID for raw/basic_vert, package com.yourcompany.yourapplication: 2131361794
    11-20 22:38:45.588 8054-8054/com.yourcompany.yourapplication I/MMFRuntime: getResourceID for raw/basic_frag, package com.yourcompany.yourapplication: 2131361793
    11-20 22:38:45.588 8054-8054/com.yourcompany.yourapplication I/MMFRuntimeNative: compileShader: Everything seemed to work!
    11-20 22:38:45.588 8054-8054/com.yourcompany.yourapplication I/MMFRuntimeNative: Shader 0xb47ee320 : Uniform texture is at location 1
    11-20 22:38:45.588 8054-8054/com.yourcompany.yourapplication I/MMFRuntimeNative: Shader 0xb47ee320 : Uniform projectionMatrix is at location 0
    11-20 22:38:45.588 8054-8054/com.yourcompany.yourapplication I/MMFRuntime: getResourceID for raw/default_vert, package com.yourcompany.yourapplication: 2131361798
    11-20 22:38:45.588 8054-8054/com.yourcompany.yourapplication I/MMFRuntime: getResourceID for raw/default_frag, package com.yourcompany.yourapplication: 2131361797
    11-20 22:38:45.588 8054-8054/com.yourcompany.yourapplication I/MMFRuntimeNative: compileShader: Everything seemed to work!
    11-20 22:38:45.588 8054-8054/com.yourcompany.yourapplication I/MMFRuntimeNative: Shader 0xb47ee780 : Uniform projectionMatrix is at location 0
    11-20 22:38:45.588 8054-8054/com.yourcompany.yourapplication I/MMFRuntimeNative: Shader 0xb47ee780 : Uniform inkEffect is at location 1
    11-20 22:38:45.588 8054-8054/com.yourcompany.yourapplication I/MMFRuntimeNative: Shader 0xb47ee780 : Uniform inkParam is at location 2
    11-20 22:38:45.588 8054-8054/com.yourcompany.yourapplication I/MMFRuntimeNative: Shader 0xb47ee780 : Uniform rgbCoeff is at location 3
    11-20 22:38:45.598 8054-8054/com.yourcompany.yourapplication I/MMFRuntime: getResourceID for raw/gradient_vert, package com.yourcompany.yourapplication: 2131361802
    11-20 22:38:45.598 8054-8054/com.yourcompany.yourapplication I/MMFRuntime: getResourceID for raw/gradient_frag, package com.yourcompany.yourapplication: 2131361801
    11-20 22:38:45.598 8054-8054/com.yourcompany.yourapplication I/MMFRuntimeNative: compileShader: Everything seemed to work!
    11-20 22:38:45.598 8054-8054/com.yourcompany.yourapplication I/MMFRuntimeNative: Shader 0xb47ee9b0 : Uniform projectionMatrix is at location 0
    11-20 22:38:45.598 8054-8054/com.yourcompany.yourapplication I/MMFRuntimeNative: Shader 0xb47ee9b0 : Uniform inkEffect is at location 1
    11-20 22:38:45.598 8054-8054/com.yourcompany.yourapplication I/MMFRuntimeNative: Shader 0xb47ee9b0 : Uniform inkParam is at location 2
    11-20 22:38:45.598 8054-8054/com.yourcompany.yourapplication I/MMFRuntimeNative: Shader 0xb47ee9b0 : Uniform rgbCoeff is at location 3
    11-20 22:38:45.598 8054-8054/com.yourcompany.yourapplication I/MMFRuntime: getResourceID for raw/default_ellipse_vert, package com.yourcompany.yourapplication: 2131361796
    11-20 22:38:45.598 8054-8054/com.yourcompany.yourapplication I/MMFRuntime: getResourceID for raw/default_ellipse_frag, package com.yourcompany.yourapplication: 2131361795
    11-20 22:38:45.598 8054-8054/com.yourcompany.yourapplication I/MMFRuntimeNative: compileShader: Everything seemed to work!
    11-20 22:38:45.598 8054-8054/com.yourcompany.yourapplication I/MMFRuntimeNative: Shader 0xb47eeb70 : Uniform texture is at location 6
    11-20 22:38:45.598 8054-8054/com.yourcompany.yourapplication I/MMFRuntimeNative: Shader 0xb47eeb70 : Uniform projectionMatrix is at location 0
    11-20 22:38:45.598 8054-8054/com.yourcompany.yourapplication I/MMFRuntimeNative: Shader 0xb47eeb70 : Uniform inkEffect is at location 2
    11-20 22:38:45.598 8054-8054/com.yourcompany.yourapplication I/MMFRuntimeNative: Shader 0xb47eeb70 : Uniform inkParam is at location 3
    11-20 22:38:45.598 8054-8054/com.yourcompany.yourapplication I/MMFRuntimeNative: Shader 0xb47eeb70 : Uniform centerpos is at location 1
    11-20 22:38:45.598 8054-8054/com.yourcompany.yourapplication I/MMFRuntimeNative: Shader 0xb47eeb70 : Uniform radius is at location 4
    11-20 22:38:45.598 8054-8054/com.yourcompany.yourapplication I/MMFRuntimeNative: Shader 0xb47eeb70 : Uniform rgbCoeff is at location 5
    11-20 22:38:45.598 8054-8054/com.yourcompany.yourapplication I/MMFRuntime: getResourceID for raw/gradient_ellipse_vert, package com.yourcompany.yourapplication: 2131361800
    11-20 22:38:45.598 8054-8054/com.yourcompany.yourapplication I/MMFRuntime: getResourceID for raw/gradient_ellipse_frag, package com.yourcompany.yourapplication: 2131361799
    11-20 22:38:45.598 8054-8054/com.yourcompany.yourapplication I/MMFRuntimeNative: compileShader: Everything seemed to work!
    11-20 22:38:45.598 8054-8054/com.yourcompany.yourapplication I/MMFRuntimeNative: Shader 0xb47eee80 : Uniform projectionMatrix is at location 0
    11-20 22:38:45.598 8054-8054/com.yourcompany.yourapplication I/MMFRuntimeNative: Shader 0xb47eee80 : Uniform inkEffect is at location 2
    11-20 22:38:45.598 8054-8054/com.yourcompany.yourapplication I/MMFRuntimeNative: Shader 0xb47eee80 : Uniform inkParam is at location 3
    11-20 22:38:45.598 8054-8054/com.yourcompany.yourapplication I/MMFRuntimeNative: Shader 0xb47eee80 : Uniform centerpos is at location 1
    11-20 22:38:45.598 8054-8054/com.yourcompany.yourapplication I/MMFRuntimeNative: Shader 0xb47eee80 : Uniform radius is at location 4
    11-20 22:38:45.598 8054-8054/com.yourcompany.yourapplication I/MMFRuntimeNative: Shader 0xb47eee80 : Uniform rgbCoeff is at location 5
    11-20 22:38:45.598 8054-8054/com.yourcompany.yourapplication I/MMFRuntime: ES2Renderer/onSurfaceCreated
    11-20 22:38:45.598 8054-8054/com.yourcompany.yourapplication I/MMFRuntime: GL version: OpenGL ES 2.0
    11-20 22:38:45.598 8054-8054/com.yourcompany.yourapplication I/MMFRuntime: ES2Renderer : Started - GPU Mali-400 MP, vendor ARM
    11-20 22:38:45.598 8054-8054/com.yourcompany.yourapplication I/MMFRuntime: setFrameRate to 60
    11-20 22:38:45.598 8054-8054/com.yourcompany.yourapplication I/MMFRuntime: Interval setting...
    11-20 22:38:45.598 8054-8054/com.yourcompany.yourapplication I/MMFRuntime: renderer oncreated ...
    11-20 22:38:45.598 8054-8054/com.yourcompany.yourapplication I/MMFRuntime: Surface Changed
    11-20 22:38:45.628 8054-8054/com.yourcompany.yourapplication W/ResourceType: Failure getting entry for 0x01080945 (t=7 e=2373) (error -75)
    11-20 22:38:45.638 8054-8054/com.yourcompany.yourapplication I/InjectionManager: dispatchCreateOptionsMenu :com.yourcompany.yourapplication.Main
    11-20 22:38:45.638 8054-8054/com.yourcompany.yourapplication I/MMFRuntime: Surface Windows focus change ...
    11-20 22:38:45.648 8054-8054/com.yourcompany.yourapplication I/MMFRuntime: Visibility value: 7 nav Flags: 7943
    11-20 22:38:45.659 8054-8054/com.yourcompany.yourapplication I/MMFRuntime: startTheFrame() called
    11-20 22:38:45.659 8054-8054/com.yourcompany.yourapplication I/MMFRuntime: --- onMeasure for Runtime.MainView{26857fab V.E..... ......I. 0,0-1280,720 #1} (currentWidth 1280, currentHeight 720)
    11-20 22:38:45.659 8054-8054/com.yourcompany.yourapplication I/MMFRuntime: --- onMeasure for Runtime.MainView{26857fab V.E..... ......I. 0,0-1280,720 #1} (currentWidth 1280, currentHeight 720)
    11-20 22:38:45.669 8054-8054/com.yourcompany.yourapplication I/MMFRuntime: Starting new frame
    11-20 22:38:45.669 8054-8054/com.yourcompany.yourapplication I/MMFRuntime: Thread Thread[main,5,main] updating viewport
    11-20 22:38:45.669 8054-8054/com.yourcompany.yourapplication I/MMFRuntime: Android.MMFRuntime updating viewport - width 1280, height 720
    11-20 22:38:45.669 8054-8054/com.yourcompany.yourapplication I/MMFRuntime: Updating window dimensions to 854x480 (scaled 1.5, 1.5)
    11-20 22:38:45.669 8054-8054/com.yourcompany.yourapplication I/MMFRuntime: uV: initialUpdateDone true, GLRenderer is OpenGL.ES2Renderer@649a99b
    11-20 22:38:45.669 8054-8054/com.yourcompany.yourapplication I/MMFRuntime: Setting renderer limits...
    11-20 22:38:45.669 8054-8054/com.yourcompany.yourapplication I/MMFRuntime: Created extension: AndroidPlus
    11-20 22:38:45.679 8054-8054/com.yourcompany.yourapplication I/MMFRuntime: Created extension: NEXUSTV
    11-20 22:38:45.679 8054-8054/com.yourcompany.yourapplication I/MMFRuntime: Created extension: Android
    11-20 22:38:45.689 8054-8054/com.yourcompany.yourapplication I/MMFRuntime: Created extension: kclist
    11-20 22:38:45.689 8054-8054/com.yourcompany.yourapplication I/MMFRuntime: kclist - oneBased = true
    11-20 22:38:45.689 8054-8054/com.yourcompany.yourapplication I/MMFRuntime: iPhoneOptions are 0
    11-20 22:38:45.729 8054-8054/com.yourcompany.yourapplication I/art: Explicit concurrent mark sweep GC freed 10357(884KB) AllocSpace objects, 0(0B) LOS objects, 44% free, 5MB/9MB, paused 366us total 36.163ms
    11-20 22:38:45.729 8054-8054/com.yourcompany.yourapplication I/MMFRuntime: startTheFrame() called
    11-20 22:38:45.729 8054-8054/com.yourcompany.yourapplication I/MMFRuntime: --- onMeasure for Runtime.MainView{26857fab V.E..... ......ID 0,0-1280,720 #1} (currentWidth 1280, currentHeight 720)
    11-20 22:38:45.729 8054-8054/com.yourcompany.yourapplication I/MMFRuntime: --- onMeasure for Runtime.MainView{26857fab V.E..... ......ID 0,0-1280,720 #1} (currentWidth 1280, currentHeight 720)
    11-20 22:38:45.739 8054-8054/com.yourcompany.yourapplication W/ResourceType: Failure getting entry for 0x01080945 (t=7 e=2373) (error -75)
    11-20 22:38:45.739 8054-8054/com.yourcompany.yourapplication W/ResourceType: Failure getting entry for 0x01080945 (t=7 e=2373) (error -75)
    11-20 22:38:45.739 8054-8054/com.yourcompany.yourapplication D/AbsListView: Get MotionRecognitionManager
    11-20 22:38:45.749 8054-8054/com.yourcompany.yourapplication E/MotionRecognitionManager: mSContextService = null
    11-20 22:38:45.749 8054-8054/com.yourcompany.yourapplication E/MotionRecognitionManager: motionService = null
    11-20 22:38:45.749 8054-8054/com.yourcompany.yourapplication I/MMFRuntime: getResourceID for layout/fusion_simple_list, package com.yourcompany.yourapplication: 2131296283
    11-20 22:38:45.789 8054-8054/com.yourcompany.yourapplication I/MMFRuntime: --- onMeasure for Runtime.MainView{26857fab V.E..... ......ID 0,0-1280,720 #1} (currentWidth 1280, currentHeight 720)
    11-20 22:38:45.789 8054-8054/com.yourcompany.yourapplication I/MMFRuntime: --- onMeasure for Runtime.MainView{26857fab V.E..... ......ID 0,0-1280,720 #1} (currentWidth 1280, currentHeight 720)
    11-20 22:38:45.789 8054-8054/com.yourcompany.yourapplication I/MMFRuntime: getResourceID for layout/fusion_simple_list, package com.yourcompany.yourapplication: 2131296283
    11-20 22:38:45.869 8054-8054/com.yourcompany.yourapplication I/Timeline: Timeline: Activity_idle id: android.os.BinderProxy@37e7fdfa time:1650796
    11-20 22:38:47.150 8054-8054/com.yourcompany.yourapplication I/MMFRuntime: displaySystemUIBar was:7943 with flags:7943
    11-20 22:38:49.292 8054-8054/com.yourcompany.yourapplication I/MMFRuntime: --- onMeasure for Runtime.MainView{26857fab V.E..... ......I. 0,0-1280,720 #1} (currentWidth 1280, currentHeight 720)
    11-20 22:38:49.292 8054-8054/com.yourcompany.yourapplication I/MMFRuntime: --- onMeasure for Runtime.MainView{26857fab V.E..... ......I. 0,0-1280,720 #1} (currentWidth 1280, currentHeight 720)
    11-20 22:38:49.292 8054-8054/com.yourcompany.yourapplication I/MMFRuntime: getResourceID for layout/fusion_simple_list, package com.yourcompany.yourapplication: 2131296283
    11-20 22:38:49.883 8054-8054/com.yourcompany.yourapplication I/MMFRuntime: --- onMeasure for Runtime.MainView{26857fab V.E..... ......I. 0,0-1280,720 #1} (currentWidth 1280, currentHeight 720)
    11-20 22:38:49.883 8054-8054/com.yourcompany.yourapplication I/MMFRuntime: --- onMeasure for Runtime.MainView{26857fab V.E..... ......I. 0,0-1280,720 #1} (currentWidth 1280, currentHeight 720)
    11-20 22:38:49.893 8054-8054/com.yourcompany.yourapplication I/MMFRuntime: getResourceID for layout/fusion_simple_list, package com.yourcompany.yourapplication: 2131296283
    11-20 22:38:50.053 8054-8054/com.yourcompany.yourapplication I/MMFRuntime: --- onMeasure for Runtime.MainView{26857fab V.E..... ......I. 0,0-1280,720 #1} (currentWidth 1280, currentHeight 720)
    11-20 22:38:50.053 8054-8054/com.yourcompany.yourapplication I/MMFRuntime: --- onMeasure for Runtime.MainView{26857fab V.E..... ......I. 0,0-1280,720 #1} (currentWidth 1280, currentHeight 720)
    11-20 22:38:50.063 8054-8054/com.yourcompany.yourapplication I/MMFRuntime: getResourceID for layout/fusion_simple_list, package com.yourcompany.yourapplication: 2131296283
    11-20 22:38:50.763 8054-8054/com.yourcompany.yourapplication D/AndroidRuntime: Shutting down VM
    11-20 22:38:50.763 8054-8054/com.yourcompany.yourapplication I/MMFRuntime: Crash reporting disabled
    11-20 22:38:50.763 8054-8054/com.yourcompany.yourapplication E/AndroidRuntime: FATAL EXCEPTION: main
    Process: com.yourcompany.yourapplication, PID: 8054
    java.lang.NullPointerException: Attempt to write to field 'android.view.InputDevice api.nexustv.fusion.NexusTVController.device' on a null object reference
    at api.nexustv.fusion.NexusTVController.access$2(Nexu sTVController.java:281)
    at api.nexustv.fusion.NexusTVController$DevicesListen er.onInputDeviceChanged(NexusTVController.java:92)
    at android.hardware.input.InputManager$InputDeviceLis tenerDelegate.handleMessage(InputManager.java:1215 )
    at android.os.Handler.dispatchMessage(Handler.java:10 2)
    at android.os.Looper.loop(Looper.java:145)
    at android.app.ActivityThread.main(ActivityThread.jav a:6934)
    at java.lang.reflect.Method.invoke(Native Method)
    at java.lang.reflect.Method.invoke(Method.java:372)
    at com.android.internal.os.ZygoteInit$MethodAndArgsCa ller.run(ZygoteInit.java:1404)
    at com.android.internal.os.ZygoteInit.main(ZygoteInit .java:1199)
    Tested on a Nokia 3.1 with android 9 and a Samsung J3 with androir 5.1, same result, i connect my xbox one game pad with bluetooth, rotate my phone and it crashes.

  7. #7
    Clickteam Clickteam
    Fernando's Avatar
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    Is this with the old version right?
    Regards,


    Fernando Vivolo

    ... new things are coming ...

  8. #8
    Clicker Fusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleUniversal Windows Platform Export ModuleXNA Export Module
    Dobermann's Avatar
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    Yes it is. But please can you give me more informations from your previous post, i'm a bit confused.

  9. #9
    Clickteam Clickteam
    Fernando's Avatar
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    Oh did you got my PM with latest version for you to try?
    Regards,


    Fernando Vivolo

    ... new things are coming ...

  10. #10
    Clicker Fusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleUniversal Windows Platform Export ModuleXNA Export Module
    Dobermann's Avatar
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    Yes but i'm confused about battery optimization and layout sensor with manifest.

    PS: it doesn't crash with the new Nexus object.

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