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Thread: Background collision detection issue with "collision with box" checked

  1. #1
    Clicker Fusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleUniversal Windows Platform Export ModuleXNA Export Module
    Dobermann's Avatar
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    Background collision detection issue with "collision with box" checked

    Well everthing is in the title, took me 3 days to figure out why i was having some issue with my AI backgrounds detection only on iOS, was thinking of a bug with MoveSafely2 or a bug in my events but no, the bug was so simple..

    If you check "collision with box" for a background object, on iOS the box will miss a part on its left!

    Check the screenshot:
    87BA0C32-EF58-4577-8540-E7EBD14C1077.png

    Here's a MFA to test:
    collision-bug.mfa
    You can jump trough the background like on the screenshot, and you can also fall from the top if you move slowly.
    The square background doesn't have "collision with box" checked so there is no issue with it.

  2. #2
    Clickteam Clickteam

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    Interesting... Note: this happens only in layers greater than 1. We'll fix it.

  3. #3
    Clicker Fusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleUniversal Windows Platform Export ModuleXNA Export Module
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    Is it possible to get a quick fix so i can update my game and fix this iOS bug? (my game is already released)

  4. #4
    Clickteam Clickteam

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    Yes we're trying to fix it for the next update.

  5. #5
    Clicker Fusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleUniversal Windows Platform Export ModuleXNA Export Module
    Dobermann's Avatar
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    Quote Originally Posted by Yves View Post
    Yes we're trying to fix it for the next update.
    If the next update is going to be released soon, it's fine, i can wait (but not a full month lol)

  6. #6
    Clickteam Clickteam

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    The current version is a beta version, that means that the next updates will be released very soon until an official build is released.

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