Hey! I use PMO and when my character block walks against a wall the character animation doesn't stop even tho the block is not moving anywhere, it makes the walking animation but like 50 times the speed instead. Can anyone tell me a way to make it just stop doing any animations at all or just doing the stop animation? Im sure i am not the only one who came across this Should one put x speed of player block is less than 1 = play animation stopped? I cant test now im at work but am i on to something?