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Thread: character glitching through enemies

  1. #1
    Clicker Fusion 2.5 Developer

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    character glitching through enemies

    in my game when the player collides with an enemy he will go through it and im not sure how to fix it. if someone could take a look at it id really appreciate it. the code is under "Lives/Collision". thanks

    game: https://mega.nz/#!j8lCgSBB!riUhNZvh8...-lwNejm0GvB1NQ

  2. #2
    Clicker Fusion 2.5 DeveloperAndroid Export Module
    Janette5's Avatar
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    I changed your game and commented on what I changed inside the game -

    You had a conflict between telling the enemy to always look at the player vs telling the enemy to bounce on collision.
    I changed that to set a flag to create a slight delay, for the enemy to bounce away, before it targets the player again.
    I also removed the duplicate collisions - they aren't necessary.

    It seems to work - but I really can't tell as I lose all my lives within seconds.

    I do foresee you having a problem with the player moving onto the enemy by accident. It's always tricky if you leave your enemies alive - games are easier to control if the enemies are destroyed in those scenarios. But you could play around with different options - like including the enemy in the movement loop to block that from happening.
    Attached files Attached files

  3. #3
    Clicker Fusion 2.5 Developer

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    thanks, i really appreciate it

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