Hello,
I noticed the Animation>Load Frame doesn't work on mac builds. Is there any technical reason why? Preload image doesn't work too.
I'm also having trouble to load things from disk, not sure what I'm doing wrong and I've searched the forums but found no working solution.
I have a file at data\music\maintitle.mp3
Game executable on the root folder.
So I'm loading sound file using Appdrive$ + Appdir$ + "data\music\maintitle.mp3" and a simple load of test.txt/ini however this doesn't seem to be working after I exported a mac application. It works fine on windows.
In this thread https://community.clickteam.com/threads/101398-How-to-save-with-Mac
So, the Appdrive$ + Appdir$ + file path is not loading anything. The first thing I did was to include the file in binary data from Data Elements. It didn't work. I assume this is method #1.I got the following info from Yves
"1. You just load the file with its normal pathname, Fusion will search for it first in the embedded files. This also works on Mac (for example for the Array or List objects).
2. Not all the objects (especially video objects, or 3rd party objects) don't support the feature above. In this case you can extract the file to the Windows temp directory with the corresponding action, and then pass the temp filename to the object. This action has no effect on Mac, copy those files to the resources folder of the package."
Then I tried #2, and copied the file to the resources folder inside the zip and yet didn't work.
I'm sure this is pretty basic but I'm failing miserably to make it work.
Any help appreciated.