So it seems like something in my MFA broke down and I am now unable to get object width/height after importing it. Reloading frame fixes it, but its not really a workaround.
I have included the striped down version of MFA, Exe, and image to test it on.
This video will explain it the best:
I have tried removing random code bits and it seems like I am unable to fix it. In the example I narrowed it down to 1 steam event, but in my main project removing this one event does not fix it.
Can someone from Dev team assist me on this somehow?