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Thread: The "is clicked" event of "KcBoxA" does not work in the Windows virtual android envir

  1. #1
    Clicker Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Fusion 2.5+ DLC (Steam)Android Export Module (Steam)

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    Question The "is clicked" event of "KcBoxA" does not work in the Windows virtual android envir

    The "is clicked" event of "KcBoxA" does not work in the Windows virtual android environment.

    KcBoxA.png

    Because the "User" KcBoxA "on" event will be in action at the android trigger (for example, from the edge of the screen top declines triggered when located in the upper button click event), I switch to the "is clicked" event solves this problem, but "is clicked" events during the period of writing, with a virtual android environment test, it doesn't work, no triggers the click event.

    If you write two sets of events how do you identify the runtime environment?

    If one set of events is turned off during testing, another set of events is activated.
    Activate one set of events while exporting the android test, and close another set of events
    - this is annoying!

    Is there a good solution?

  2. #2
    Clickteam Clickteam

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    Out of topic, would it be possible that you use the default font size of the forum? No offense but the size you use is quite difficult to read. Thanks.

  3. #3
    Clicker Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Fusion 2.5+ DLC (Steam)Android Export Module (Steam)

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    Because the "User" KcBoxA "on" event will be in action at the android trigger (for example, from the edge of the screen top declines triggered when located in the upper button click event), I switch to the "is clicked" event solves this problem, but "is clicked" events during the period of writing, with a virtual android environment test, it doesn't work, no triggers the click event.

    If you write two sets of events how do you identify the runtime environment?

    If one set of events is turned off during testing, another set of events is activated.
    Activate one set of events while exporting the android test, and close another set of events - this is annoying!

    Is there a good solution?

  4. #4
    Clicker Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Fusion 2.5+ DLC (Steam)Android Export Module (Steam)

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    I'm sorry!
    I can't find the editor's place, and sent it again.
    Then what forum topic should this be under?

  5. #5
    Clickteam Clickteam

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    Thank you for changing the font size.

    About your issue with this condition in the Android emulator, if Fernando knows the answer he'll reply when he's back (he's away until the end of next week). But it's curious, does it work when you test on a device? (for example when you do a Build & Run to a device plugged to your machine via USB)

  6. #6
    Clicker Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Fusion 2.5+ DLC (Steam)Android Export Module (Steam)

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    Previously, two "click" events worked well on android devices!
    However, since the "is clicked" event does not trigger the click event in the "Android emulator", which is inconvenient for debugging, I temporarily used the "user clicks" event back. The result is that the full-screen object triggered by "user clicks" keeps moving off-screen, which works well in the "Android emulator", but only moves a bit on the Android device, and I'm still checking for bugs!

  7. #7
    Clicker Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Fusion 2.5+ DLC (Steam)Android Export Module (Steam)

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    The bug was found because the directory was not created before saving the file.

    Look forward to Fernando's return to solve the problem of "slippage triggers click events"!

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