I've noticed with this new build MMF2.5DEV 292.22, that sounds of all types drop off. Once they do stop playing, nothing can restart them. Obviously, restarting the app fixes the problem Temporary until they drop off one by one again.
I know this is a problem with the Build as these problems did not exist on Previous builds using a lower MMF2.5DEV. However, taking a previous build with no issues and building it again with 292.22 causes the same problem. Sounds drop off randomly after X amount of Seconds / Minutes.
Seems to be a memory issue of some sort. I could be wrong.
Sounds that drop:
Any Format, Including .ogg
Sounds Triggered by an event more then once ( Not over lapping )
Sounds Over lapping each other drop the fastest
After sounds drop:
No amount of ( IF SOUND IS NOT PLAYING ) will restart the sounds
( ALWAYS ) Does nothing
( Button Clicked ) Does Nothing
( Clicked on Object ) Does nothing
Any help would be appreciated, Thanks...
@Fernando , @Yves