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Thread: [Shader] Shape mask with sprite sheets

  1. #1
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    [Shader] Shape mask with sprite sheets

    Click image for larger version. 

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    Hi. fist sorry that my English is not very good.
    I made a shader looks like in the gif for my game. you can download it in the below link.
    ssMatter.zip
    I think it will be very useful for 2d artists who are not a programmer to make the mask effects.
    You can do something like this with it,
    Click image for larger version. 

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    I am not a programmer. Really thanks to our clickteam community's tutorials, like the thread "How to make a shader - Quick documentation".
    and the .rtf "A Guide to Pixel Shader Development" written by Sketchy.
    Making a shader by myself is very rewarding. I'd like to upload it to ClickStore , but I think it will after the seller account's approved.


    --------------------
    And I wish that there will have a shader which can have cel-shading with a normal map. looks like this,
    Click image for larger version. 

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    It's a character from my game. The gif is the preview of a software named Spriter Lamp. It has a cel-shading effect to influence the normal map.

    Click image for larger version. 

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    This gif is the result in fusion, with the normal map shader you can find here.

    In terms of my contrasting feelings, the cel-shading effect looks better in projects like pixel anime.
    Really hope that there will have a shader like this.
    Attached thumbnails Attached thumbnails Click image for larger version. 

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  2. #2
    Clicker Fusion 2.5 MacFusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export Module
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    Nice effects! Thanks a lot, hope you make more in the future

  3. #3
    Clicker Fusion 2.5 MacFusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export Module
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    I believe that you just need to make a threshold in the normal map shader to get the cel-shading effect

  4. #4
    Clicker Fusion 2.5 MacFusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export Module
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    Also, doesn't Sprite Lamp come with shader files? If so, maybe you could tweak it to work with Fusion

  5. #5
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    Thank you, I'm glad you like it.
    And I do have Sprite Lamp's shader files. I have read it before, but it is really hard for a noob likes me. I am not a programmer, and I also think I should not post their code.
    I think we need to wait for someone to help us make it.

  6. #6
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    Actually I believe most of the shaders (if not all of it) can be found in their demo, I downloaded and it seen to have it...
    But it's GLSL, it would need to be converted to HLSL to work on Fusion

  7. #7
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    Click image for larger version. 

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    ssMatter.zip
    Hi, I fixed a bug. Then I add a frame about to use the shader for layers. So that you can use many objects in one layer with the mask shader.
    You can download it at the link above.
    Sorry that I do not know how to edit my 1st floor in this topic, I did not find the edit button. If someone knows please tell me.

  8. #8
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    And, I 'd like to put this shader on the click store. It shows like below. I guess I might have missed something because my English is not good.
    Your seller account status is: Inactive
    You will be able to use your account as soon as it is approved by the store owner.

    If clickteamers see this please approve it.
    My clickstore account is callofasa@gmail.com

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