I've been having problems with xcode since I started using an M1 macbook (For now I keep my Clickteam files in windows).
When I build to a simulator the console is flooded with a specific error message and the simulator itself is too slow to test anything. However when I build and run on connected devices my games work fine.
error: 'cyclone' is not a recognized processor for this target (ignoring processor)
I've googled it but don't have an idea how to fix it. Does anybody know what is it?