I'm trying to make it so that an object can rotate in 360 degrees, but change direction from left to right (So that it doesn't appear upside down when facing left)
The problem is, the physics object will NEVER face left, no matter how many times I set it to in the code. If I turn off auto-rotation, it appears to do so, but then I can't angle it no matter what I try doing.
Is it possible to make a physics object face another object while also being able to rotate in 360 degrees?
I made a little test file