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Thread: can the window control object resize the canvas size?

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    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleSWF Export ModuleInstall Creator Pro
    twister's Avatar
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    Question can the window control object resize the canvas size?

    I noticed the window control object availble for the html5 build type. Since the canvas size is the application window size, can it Resize the canvas size during runtime start, which is the application / window / canvas?

    Example, find application size (browser size), Resize X and Y sizes. And, do all the actions, conditions and expressions work for the canvas? The selections are all enabled.

    thanks..

  2. #2
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    Quote Originally Posted by twister View Post
    I noticed the window control object availble for the html5 build type. Since the canvas size is the application window size, can it Resize the canvas size during runtime start, which is the application / window / canvas?
    It can't currently, although @Yves is currently working on a new htlm5 runtime, which is going to add some new tricks. What it can do is provide you with a lot of information that you can use with the resizing tricks here:
    https://community.clickteam.com/threads/86014-Tips-Tricks-and-Quirks-I-ve-Found-using-the-HTML5-Runtime

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    Bonjour,

    J'attends avec impatience ce nouveau runtime.

    Merci et bonne journée

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    Any info on the new build you mentioned?

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    Quote Originally Posted by JohnArtbox View Post
    It can't currently, although @Yves is currently working on a new htlm5 runtime, which is going to add some new tricks. What it can do is provide you with a lot of information that you can use with the resizing tricks here:
    https://community.clickteam.com/threads/86014-Tips-Tricks-and-Quirks-I-ve-Found-using-the-HTML5-Runtime
    Any info on the new build Yves is working on?

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    Quote Originally Posted by ratty View Post
    Any info on the new build you mentioned?
    Apart from some comments pre-Christmas saying it was happening, no info. I think the things that have been mentioned are some adjustments to the fullscreen option, and additive/subtractive modes.

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    thanks JA,

    I did try it even though it's a five year old post with broken sample links. The problem are any clickable object/buttons within the enlarged canvas from the original has to follow the frame, otherwise the concordance will not line up. You have to click in the original concordance even though the object/button is no longer there. However the WASD and arrow keys for movement are not affected. That is what I've experienced while testing. I haven't tried the frame joystick feature, nor the html5 object java script.

    Quote Originally Posted by TGeorgeMihai View Post
    I'm appreciating what Yves is attempting. My last effort will be to hire someone.

    I'm unable to buy the html_tag_holder on the clickstore merely because I prefer not to use a paypal account. I'd rather use gift cards.

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