I was making a supermarket trolley example tried a few ways but came into problems with the physic objects
1st was the bouncing ball and it passing through an active object very slowly when it's supposed to stop moving
2nd the ground physics was good but can't move them in runtime so shopping trolley has to be stationary but id like it to move so
I came to the pinball movement now the ball will bounce in the trolley contents keeps going through the walls of the trolley when moving in directions can I someone help here?
note: the example is using the active object (trolley) and pinball movement (an orange) bounces into trolley then slows down and sits in the trolley.