I have just found that some of my games are behaving very strangely on iOS only. They used to work but now some users are reporting being unable to click buttons to start the game (they are Active System Boxes) and the audio and music do not play correctly. Instead the audio is either excessively slow and garbled, or alternatively excessively fast. It seems random and I experienced both problems on the same game. Again, this only occurs on iOS devices but not on any other device. I'm wondering if these devices no longer support the audio format that is exported by Fusion 2.5? Pretty baffling.
Here are some of the games that are having these issues:
Anyone else having these problems on iOS devices? It seems to be a new issue since it was not a problem even just earlier this year. Thanks,