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Thread: Help with uncentered/warping sprites

  1. #1
    Clicker Fusion 2.5 (Steam)

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    Unhappy Help with uncentered/warping sprites

    So I've been having various issues with sprites since I started to work on CTF, and it's that when rotating sprites using directions, the sprites start warping all over the place, even away from where the object is located in the frame editor, and having the action point on the same place in all of the sprites doesn't help fix the issue.

    What I've done to kind of fix this is copying the first frame (the only one that appears where the object is in the frame editor), pasting it on all directions, cleaning them using the eraser tool, and then drawing what the object should look like, but it's more tedious than just selecting the frame and just simply starting to draw (which I can't do because then the object is going to be warping all over the place), and it makes it so I can't just simply flip horizontally the frames when the direction will look basically the same on two directions, because it also causes warping.

    Is there something I can do to prevent this or completely fix this and make the frames of animation appear only within where the object is located in the frame editor? Thanks.

  2. #2
    Clicker Fusion 2.5 MacFusion 2.5 DeveloperFusion 2.5+ DLCiOS Export ModuleSWF Export ModuleFirefly 3D Module
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    fnkycoldmadeanr's Avatar
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    hotspot is the point that your object orientates around.
    action point is where you launch bullets from etc..

  3. #3
    Clicker Fusion 2.5 (Steam)

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    Oh my God, I had never seen tha hotspot as something important, thank you very much!

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