User Tag List

Results 1 to 5 of 5

Thread: Main game (frame problem)

  1. #1
    Clicker Fusion 2.5 (Steam)Android Export Module (Steam)

    Join Date
    Aug 2014
    Posts
    37
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Angry Main game (frame problem)

    Hello guys,

    currently I"m working on a game and I realised a problem.


    I have the main game on 7 different frames, each frame has a different theme (Grasslan,Iceland, desert etc.)


    The problem is now when I change something(new events), in grass land for example I have to change the events on each frames. which would take me so much work!!

    how can I fix this problem?

    I thought about to work with the layers or global event editor???

    what do you think is the best way to fix this problem?

    thank you so much!!!

  2. #2
    Clicker Fusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export Module
    Janette5's Avatar
    Join Date
    Dec 2014
    Location
    Western Cape, SA
    Posts
    1,135
    Mentioned
    197 Post(s)
    Tagged
    0 Thread(s)
    There isn't an easy way.

    I write the game on one frame and only when I'm happy with it and it's working then do I make the other frames. When you do it this way the other frames are identical to the first - only the graphics and layouts are different and then I write my events in groups - with each part in its own group. When I need to change something then I copy and paste the group from one frame to the other. If you use the shortcuts - control arrow keys and control c & v to copy & paste - then it's actually very quick. You can copy and paste individual lines as well, I just find it easier to copy / paste the groups. However, this will mess up any event that activates / deactivates groups and you have to fix those manually afterwards.



    You can use global events - but because you can't see the list I don't like working with them.

  3. #3
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleUniversal Windows Platform Export Module

    Join Date
    May 2014
    Posts
    116
    Mentioned
    7 Post(s)
    Tagged
    0 Thread(s)
    I'd suggest making all of your themed frames work on a single frame. Load what you need when you need it. It might not be easy at first, but it's definitely worth it.

  4. #4
    Clicker Fusion 2.5 (Steam)Fusion 2.5+ DLC (Steam)

    Join Date
    Nov 2017
    Posts
    112
    Mentioned
    5 Post(s)
    Tagged
    0 Thread(s)
    If you have Fusion 2.5++, use Global Events and be sure to set your main engine frame as the "base frame." Make sure all your objects are global.

  5. #5
    Clicker Fusion 2.5 (Steam)Android Export Module (Steam)

    Join Date
    Aug 2014
    Posts
    37
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Quote Originally Posted by Progject View Post
    If you have Fusion 2.5++, use Global Events and be sure to set your main engine frame as the "base frame." Make sure all your objects are global.
    Thank you guys!!!

Similar Threads

  1. How big is the main character in your current game?
    By Volnaiskra in forum Fusion 2.5
    Replies: 0
    Last Post: 10th March 2017, 08:25 AM
  2. How to create tabs in the main frame
    By 2310 in forum Fusion 2.5
    Replies: 0
    Last Post: 15th October 2014, 12:57 PM
  3. Frame Main Menu Button
    By amaire13 in forum Multimedia Fusion 2 - Technical Support
    Replies: 1
    Last Post: 9th September 2012, 03:36 PM
  4. HELP! application frame will not follow the main character/bounce off cloud from top
    By noldyb in forum Multimedia Fusion 2 - Technical Support
    Replies: 7
    Last Post: 28th February 2012, 10:22 PM
  5. game main menu problem
    By 1234cb in forum Multimedia Fusion 2 - Technical Support
    Replies: 5
    Last Post: 14th June 2011, 08:17 PM

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •