You see, there is a quarantine because of COVID-19 so I have not much to do, so it got me thinking: is the following simple case even possible? No helper objects etc., just plain events:
Let's say that if two instances of object A collide, you want to destroy only the one which has lower ALT VAL A than the other one, for example. There might be many instances, so it not a 1:1 problem.
We would need to scope both objects for checking of their values, and then scope only to the one whose is lower. I could think of complex, probably overengineered solutions using loops, fixed values and lists, but maybe there is an easier way?