User Tag List

Results 1 to 2 of 2

Thread: Global Actives across frames.

  1. #1
    Clicker Fusion 2.5 (Steam)Fusion 2.5+ DLC (Steam)

    Join Date
    Nov 2017
    Posts
    109
    Mentioned
    4 Post(s)
    Tagged
    0 Thread(s)

    Global Actives across frames.

    OK, I could test this myself, but I'm busy for the next few hours and the answer could benefit someone else's understanding of working globally...

    I think most, if not all Fusion users, if they have 2.5++, should be working "globally" - that is to say, use global events with one "master" base frame and then the rest of the frame is levels with all the objects in and all your events are in one place.

    One thing I want to know is, let's say I have a global active object and all of the Alt. Values are set to the default I want, but are then changed by the game's "engine" - when the game goes to a different frame, do the Alt. Values remain what they were in the previous frame, in other words, are truly "global?"

    So if I change an Alt. Value from the default of 5 to 10, in the next frame, is it still set to 10?

  2. #2
    Clickteam Clickteam

    Join Date
    Jun 2006
    Location
    France
    Posts
    13,560
    Mentioned
    208 Post(s)
    Tagged
    3 Thread(s)
    Yes, values are preserved between frames in global objects.

Similar Threads

  1. I need help with Random draw of my actives frames.
    By Emerson3 in forum Fusion 2.5
    Replies: 2
    Last Post: 1st August 2015, 03:15 AM
  2. Is SQLite global to all frames?
    By droberson in forum Multimedia Fusion 2 - Technical Support
    Replies: 0
    Last Post: 14th March 2013, 07:52 PM
  3. Global objects across frames
    By mobichan in forum Multimedia Fusion 2 - Technical Support
    Replies: 7
    Last Post: 8th July 2008, 04:38 AM
  4. [BUG] Actives with alot of frames.
    By RaiFox in forum Multimedia Fusion 2 - Technical Support
    Replies: 1
    Last Post: 29th November 2006, 08:31 AM

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •