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Thread: RGB Coefficient to palette swap character?

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    RGB Coefficient to palette swap character?

    I am experimenting with swapping the color palette for characters. I've read you can make a grayscale character and use the RBG Coefficient to change the colors. Is this correct? Do you then use the alpha channels to color the character? I'm kinda confused on the whole idea. Could someone please provide an example of how this works? Any help would greatly be appreciated. Thanks.

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    Can I ask what you're trying to achieve with colour swapping? This is often not a very efficient way of doing things so there is probably a better way.

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    I am trying to make a game with a customizable player character. I would like to be able to change the colors of different aspects of the character without having to create a new or different character or animation. For example: being able to change the color of my characters hair from black to blue. Or For example: Having a single T-shirt design, but being able to change the T-shirts color (red, blue, green, white, etc.) while keeping the same design.

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