User Tag List

Results 1 to 8 of 8

Thread: Destroy every overlapped duplicates after its creation...

  1. #1
    Clicker Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)
    anatol's Avatar
    Join Date
    Jun 2016
    Posts
    138
    Mentioned
    4 Post(s)
    Tagged
    0 Thread(s)

    Unhappy Destroy every overlapped duplicates after its creation...

    Hello. It is me again ))
    In my game i create some objects clicking mouse button. Click > create object.

    My question is simple .. How to create object, and then immediately check for overlapping with the same objects , and if overlap happened - destroy object.
    I spent lots of my time to do this, but but it was all in vain..

    Looks like CF can not do this in one tick ( if i am correct) . And if i add some "check for overlap action 0.01 second later" condition - all works just fine.

    Anybody can help me ?

  2. #2
    Clicker Fusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export Module

    Join Date
    Feb 2014
    Posts
    1,031
    Mentioned
    26 Post(s)
    Tagged
    1 Thread(s)
    so we have a new member of our group!

    welcome my friend

    this is what is known as the dreaded clickteam fusion "overlap bug", & you are correct that you can not do it in 1 tick.

    i posted about this a few years back (when i became a member of the group myself lol) & it seems its been a long & ongoing bug/very poor design choice

    heres the thread i made, which contains another bigger ancient thread that goes into detail about it & possible work arounds

    https://community.clickteam.com/threads/102744-Object-collision-not-detected!

    warning! the rabbit whole goes deep!

  3. #3
    Clicker Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)
    anatol's Avatar
    Join Date
    Jun 2016
    Posts
    138
    Mentioned
    4 Post(s)
    Tagged
    0 Thread(s)
    uh oh... this sounds threatening)))))

    a 5 min later... Well.. a Sad story bro

  4. #4
    Clicker Fusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export Module

    Join Date
    Feb 2014
    Posts
    1,031
    Mentioned
    26 Post(s)
    Tagged
    1 Thread(s)
    super sad

    but i still hold out hope for a fix. i have faith in clickteam

  5. #5
    Clicker

    Fusion 2.5 Developer

    Join Date
    Dec 2013
    Posts
    85
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Sorry my friend because my english is terrible and maybe I don't understand but...
    if you use a group for that, and you try to delete the group?

  6. #6
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleUniversal Windows Platform Export ModuleSWF Export ModuleMac Export ModuleInstall Creator Pro
    Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)
    Tisnart's Avatar
    Join Date
    Feb 2008
    Location
    On, Canada
    Posts
    1,059
    Mentioned
    3 Post(s)
    Tagged
    0 Thread(s)
    Here's a workaround, let me know if this works for your situation
    Attached files Attached files

  7. #7
    Clicker Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)
    anatol's Avatar
    Join Date
    Jun 2016
    Posts
    138
    Mentioned
    4 Post(s)
    Tagged
    0 Thread(s)
    Tisnart, thanks you for this example. It is worked , but i can see a little lag between click and destroy. Moreover, imagine that we need to do this inside some loop with 10 or 20 objects...
    So inside loop we need to create, check for overlap ( if overlap happened we destroy only the LAST created object).
    I can`t do this. Looks like it is impossible in CT for now

  8. #8
    Clicker

    Fusion 2.5 Developer

    Join Date
    Dec 2013
    Posts
    85
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

Similar Threads

  1. Destroy every overlapped duplicates. How ???
    By anatol in forum Fusion 2.5
    Replies: 5
    Last Post: 8th April 2020, 07:49 AM
  2. Replies: 4
    Last Post: 24th March 2016, 08:16 AM
  3. Destroy clones on same qualifiers or duplicates
    By loglady in forum Multimedia Fusion 2 - Technical Support
    Replies: 2
    Last Post: 18th January 2013, 12:51 PM
  4. Object value overlapped
    By scaneider in forum Multimedia Fusion 2 - Technical Support
    Replies: 5
    Last Post: 18th October 2012, 07:31 PM

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •