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Thread: Html5 Shader Demo Example

  1. #51
    Clicker Fusion 2.5
    Gigatron's Avatar
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    Quote Originally Posted by warlords View Post
    Ps; You can use shader for bump mapping with the extension, bump mapping use texture2D;

    Is the texture2D also an extensions? Can you make an examples how this work plz?
    You mean like that ?

    http://gigatron3k.free.fr/html5/F25/demoglsl10/

    The layout above is sampled with bump map fx;

  2. #52
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    StingRay's Avatar
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    This looks fantastic! Is webgl canvas available for fusion somewhere? Clickstore?

  3. #53
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    Quote Originally Posted by StingRay View Post
    This looks fantastic! Is webgl canvas available for fusion somewhere? Clickstore?
    I will try to make this webgl canvas for Fusion, stay tuned ;

  4. #54
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    Hi , no sleep needed for human ;

    I will share another webgl canvas demo with you ;
    I know how coding is hard but when you reach the goal ... you make a demo

    http://gigatron3k.free.fr/html5/F25/demoglsl11/

  5. #55
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    Hi, i will share another a bit different glcanvas demo, this time window is extended to 800*600 with reflect fx, the little game is playable nice
    on Chrome, let's see this on live demo:

    http://gigatron3k.free.fr/html5/F25/demoglsl12/

  6. #56
    Forum Moderator Fusion 2.5 MacFusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export Module
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    NaitorStudios's Avatar
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    Quote Originally Posted by Gigatron View Post
    Hi, i will share another a bit different glcanvas demo, this time window is extended to 800*600 with reflect fx, the little game is playable nice
    on Chrome, let's see this on live demo:

    http://gigatron3k.free.fr/html5/F25/demoglsl12/
    This is pretty cool, so you can place the canvas anywhere and apply a shader to it?
    When will this be released?

  7. #57
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    Quote Originally Posted by NaitorStudios View Post
    This is pretty cool, so you can place the canvas anywhere and apply a shader to it?
    When will this be released?
    Include extension glslshader , read shader from text object and run the html5 application ;
    It's hide 2dcanvas and Sample it to webgl canvas; ( control object not working , button , combo, or listbox)
    It's in beta stage but i will finish it soon like 1 or 2 week. Stay tuned

  8. #58
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    Ok , you can now load multiple fragment shader and make scrolling based platform game;
    X for change shader ;
    http://gigatron3k.free.fr/html5/F25/demoglsl13/

  9. #59
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    Hi ; This is the last webglcanvas demo before the release of this extension, this game is now fully playable on Chrome 60 fps, Firefox a bit slower since
    later version.

    Lef/Right Arrows keys Ship move ; X key for shoot ; If you want to contribute this game for better gfx/sfx please contact me;

    Regards

    http://gigatron3k.free.fr/html5/F25/demoglsl14/

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