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Thread: SDL Joystick Object release

  1. #31
    Clicker Fusion 2.5Fusion 2.5+ DLC

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    thanks a lot Phi

  2. #32
    Clicker Fusion 2.5Fusion 2.5+ DLC

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    Phi, "lastbuttonpressedindex" doesn't seems to work

  3. #33
    Clicker Fusion 2.5Fusion 2.5+ DLC

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    not important yet

  4. #34
    Clicker Fusion 2.5Fusion 2.5+ DLC

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    my game worked in 60 fps with "joystick 2" and works now between 50/60 fps with "joystick sdl" . Is "joystick sdl" slower? is there a problem in my MFA?

  5. #35
    Clicker Fusion 2.5 MacFusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleSWF Export ModuleXNA Export ModuleUnicode Add-on
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    Phi's Avatar
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    Quote Originally Posted by fredetmumu View Post
    my game worked in 60 fps with "joystick 2" and works now between 50/60 fps with "joystick sdl" . Is "joystick sdl" slower? is there a problem in my MFA?
    Don't know, but Joystick 2 is pretty glitchy, so I wouldn't rely on it anyway. You could try using PkR's version - if there's some problems with my variant, then I'll fix them, but I need them isolated first.

  6. #36
    Clicker Fusion 2.5Fusion 2.5+ DLC

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    i'am not sure that is a probleme with you variant, i think my mfa needs a lot of fps
    PkR version needs dll ?

  7. #37
    Clicker Fusion 2.5 MacFusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleSWF Export ModuleXNA Export ModuleUnicode Add-on
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    Yes, PkR version needs DLL, and Visual Studio Runtime Redistributable 2019 x86.

  8. #38
    Clicker Fusion 2.5Fusion 2.5+ DLC

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    hi
    does somebody try this mfa please (you need Phi joy sdl, link is earlier in this topic) and tell me if it works and specially tell me what is YOUR value for AXIS 1 (Y axe) when stick is at rest , because the y value seems to be 0 with some joy and -1 with other ones.

    On my PC, it works fine but on others pc , the charactere seems to go down when the stick is at rest. i d'ont know why because i compare y axe with 1000 / -1000 , not with 0...

    if somebody can help me please...
    thanks
    Attached files Attached files

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