I've encountered a li'l problem with my image editing app.
Can someone confirm a SURFACE object can DISPLAY multiple images at the SAME time?
I'm calling/copying in 4 other images from 4 other SURFACES to combine/position in another SURFACE...
...but it only seems to hold/display the last one called.
I need them all in the one SURFACE so I can write/save a file from it.
I'm using CAPTURE at the moment to get around this...but somehow this seems less elegant.
I've tried ADD image, INSERT image (0 to 4 etc) and adding 4 frames to the designation SURFACE but he just won't work.
I've spent hours trying to figure out what dumb thing I'm doing wrong here...so any advice would be greatly appreciated.