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Thread: (WIP) Fishhead 4: Blueprint

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    (WIP) Fishhead 4: Blueprint

    Hello folks,

    After 10 years (with many breaks in between), Fishhead 4 is nearly done. The game picks up where Fishhead 2 (2002) ended. The blueprints to the dangerous clone machine were stolen by Tomatoman! It is up to Fishhead to get it back before things get out of hand. The game is based around a big overworld which is housing around 40 levels and some smaller locations. In most levels you have to collect usb-keys to open doors, find switches, collect hammers and defeat enemies. Some levels have light puzzles. The game has around 40 enemies and other dangers. You can get new moves (like wall-jumping and swimming) in labs, opening new parts of the game. In some levels you get help from a goose, which somehow stumbled into the game. He will fly you to places, or you can ride him when he is too lazy to fly.

    Right now the final boss is done, just working on the secret stages and it is time to finish this up. Some screenies are attached, and here is a video of one of the subbosses:
    https://www.youtube.com/watch?v=hdWsRxp8X_I
    Images attachées Images attachées

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    Nice work! Sounds like you might want to work on your audio levels of SFX vs music. Looks fun!

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    Thanks for the feedback, will look into that!

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    Clicker Fusion 2.5 DeveloperAndroid Export Module
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    This is pretty amazing, great work, love all the little details shown in the levels

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    Thank you!

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    Here is the pre-release trailer, in which I promise to release this game this summer. I hope this will force me to do just that.

    https://www.youtube.com/watch?v=gdVeYNqEO7s

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