Hello. Every time I have done multiplayer events, I have copied Player 1 events to Player 2, Player 3 and Player 4. There will be too many events.
Is there a way that I wouldnít have to copy player events to each player individually? (Controls, Collisions, Damage etc.) So that everyone shares the same events.
Each player has at least Active(for animations and alternate values), Hitbox, PMO and other stuff (I'm making 4 player platforming game).