On most PC's my in-game text is shown in the correct position and with correct string object frame size. I don''t have any events that move this text in my game (only events that change it's font via FontEmbed extension).
However, about 15-20% of users say that text is going out of frame, like in this example.
After some try and error with one of users with that problem I've found out that this bug can be fixed by Disabling display scaling on high DPI settings.
- How to fix: go to game local files and find ''.exe'' file (the game itself). Right click on it and select ''Properties''.
Then select the tab ''Compatibility'' and turn off the ''Disable display scaling on high DPI settings''. This should fix the problem.
- How to fix Solution-2: Instead, right click on your desktop, select "Display Setting", then under "Customize your display"
set "Change the size of text, apps, etc" to "150%" (it might first force you to deactivate custom scaling and log off and back on)
Is there a way to fix this problem with string without asking users on forums to manually change their display settings? Maybe there is some option I don't know about?
Thanks in advance!