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Sloxone
What about a spritesheet shader?
Where you load an external image, can enter size of each sprite (horizontal and vertical), this would be used for the grid separating each frame of animation
Then through events people could choose which sprite would currently show
For easier use, it could be simplified as entering just the sprite number to be shown (so one for example first line goes from 0 to 16, then the line bellow goes from 17 to 33 and so on)
through events people could animate it freely...