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Thread: Smooth steps using Platform Movement Object

  1. #11
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    Del_Duio's Avatar
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    Quote Originally Posted by piscesdreams View Post
    Thank you.
    I wanted to do pixel art, but I suck at art. It was much easier for me to learn how to animate and do everything as pre-rendered graphics. Took a while to wrap my head around it, but it eventually became 2nd nature.
    Oh yes, he sucks at art he can only do DAVINCI-TIER stuff.

  2. #12
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    Quote Originally Posted by piscesdreams View Post
    Thank you.
    I wanted to do pixel art, but I suck at art. It was much easier for me to learn how to animate and do everything as pre-rendered graphics. Took a while to wrap my head around it, but it eventually became 2nd nature.
    It's really impressive, it took me 3-4 years to get to the level I am at with pixelart and I am aware I have a lot further to go.
    By the this is the steps in action.


  3. #13
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    Quote Originally Posted by Del_Duio View Post
    Oh yes, he sucks at art he can only do DAVINCI-TIER stuff.
    Hehe, I think it's moreso because my eyes are bad and I have to zoom in for pixel art so far that I can't distinguish the details when I tried making it. With pre-rendered sprites, it's easier on my eyes to see what I'm doing. Most of the Daz assets are premade and far better than what I could ever do, I just mostly modify some of the geometry and textures as needed. I really am awful at drawing. Like, my stick figures look haunted level-bad.



    Quote Originally Posted by rosse119 View Post
    It's really impressive, it took me 3-4 years to get to the level I am at with pixelart and I am aware I have a lot further to go.
    By the this is the steps in action.

    It looks a little bit smoother. Do you have an image of your colliders you're using that can be made visible for me to see how they look? Also, do you have collision with your stairs turned off for the player sprite?

  4. #14
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    Yes the problem I have is that the steps are a background obstacle and everything else collides with that. I had to add the slope images above the steps in order for it to work ok.

    Yes I will send a pic over soon.

  5. #15
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    Do other objects need to collide with the steps or can they just use the slope?

  6. #16
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    I think the effect you want is to smooth your scrolling
    https://youtu.be/eeGVuNR1Eio

  7. #17
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    Quote Originally Posted by piscesdreams View Post
    Do other objects need to collide with the steps or can they just use the slope?
    Yep they need to fall down them as originally intended. To be honest its far better than the insane amount of judder before so happy that it's relatively close to being right, also after adding the back ground steps it has made things look much better so thanks for that.

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    Quote Originally Posted by fnkycoldmadeanr View Post
    I think the effect you want is to smooth your scrolling
    https://youtu.be/eeGVuNR1Eio
    Yes I love how smooth scrolling looks but I have also used the screen shake from a different Zentaco tutorial and not sure how I could combine the two to be honest.

  9. #19
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    You might be able to smooth the stair camera judder by adjusting the Y speed the camera moves at.

  10. #20
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    Quote Originally Posted by piscesdreams View Post
    You might be able to smooth the stair camera judder by adjusting the Y speed the camera moves at.
    Thanks, I will look into that and see what I can do.

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