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Thread: [BUG REPORT] Max step up Platform object doesn't work on Android?! :-O

  1. #1
    Clicker Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Fusion 2.5+ DLC (Steam)Android Export Module (Steam)

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    Question [BUG REPORT] Max step up Platform object doesn't work on Android?! :-O

    I think this might be a bug?

    These videos were taken as Max step up set to 20. No difference if it's 4, 10, 15 or 20...

    PC:
    https://www.youtube.com/watch?v=FN1z0awNJyQ

    Android:
    https://www.youtube.com/watch?v=cEDKtlhuVh4

  2. #2
    Clicker Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Fusion 2.5+ DLC (Steam)Android Export Module (Steam)

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    I solved it. If you're concenrned and experiencing the same, it appears that on pc, when collision occurs and the first object uses fine detection and the other is not, the collision is handled as it should.
    On Android, both objects "become" with no fine detection for some reason if one of them has no fine detection.

  3. #3
    Clicker Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Fusion 2.5+ DLC (Steam)Android Export Module (Steam)

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    That's really too bad since I could use the extra efficiency of not using fine detection on Android on this project, but that's not possible :-(

  4. #4
    Clickteam Clickteam
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    Is an old information that in Windows, Objects that have BOX & Fine collision, the collision detection is upgrade to Fine Collision in Android BOX & Fine Collision is downgrade.

    If you need fine collision in Android set bot object to fine.
    Regards,


    Fernando Vivolo

    ... new things are coming ...

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