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Thread: Pasted backdrops sometimes not deleting

  1. #1
    Clicker Fusion 2.5 (Steam)

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    Exclamation Pasted backdrops sometimes not deleting

    In my game right now I have switched from using actives for my collision boxes to using backdrops to increase performance (which it has!). But I am having a problem...

    So in my game there are bushes which have collision boxes, and you can use a bomb to set them on fire. The fire will randomly spread and, after a somewhat random amount of time, both the bush and the collision box backdrop are destroyed. This is good except, some of the time (25 to 50%?) the collision backdrops are not being destroyed.

    I don't know why this is happening. If you need any more info just ask me I will tell you what I can. Thanks!

  2. #2
    Clicker Fusion 2.5 DeveloperHTML5 Export ModuleSWF Export ModuleInstall Creator Pro
    Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Fusion 2.5+ DLC (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)

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    Is everything on the same layer? I had something similar occur when I was making a level builder with arrays and fastloops. I discovered I was accidentally pasting some objects on the wrong layers.

  3. #3
    Clicker Fusion 2.5 (Steam)

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    I am using different layers, but all the collision boxes are on the same layer

  4. #4
    Clicker Fusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleUniversal Windows Platform Export ModuleSWF Export ModuleFirefly 3D Module
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    Can you put up an example .mfa of the problem, it doesn't have to be your whole game just the problem.

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