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Thread: Taking An Upscaled ScreenShot Possible?

  1. #1
    Clicker Fusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleiOS Export ModuleSWF Export ModuleInstall Creator Pro

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    Taking An Upscaled ScreenShot Possible?

    Hi, I'm trying to find a way to take (and save) a screenshot that is upscaled ie..if my game is 640*480 I might want a screen saved at something like 1920*1080.

    Is there anyway to do this (preferably in a web build)?

    Oh..and also the possibility of grabbing shots that are much bigger than the users monitor resolution..


  2. #2
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    Fusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleUniversal Windows Platform Export ModuleSWF Export ModuleXNA Export ModuleInstall Creator Pro
    nivram's Avatar
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    Jul 2006
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    Up scaling is not possible without it being pix-elated as far as I know.

    ​458 TGF to CTF 2.5+ Examples and games

  3. #3
    Clicker Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Fusion 2.5+ DLC (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)
    Volnaiskra's Avatar
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    Jan 2014
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    I don't know for sure, but I'd say you probably can, using the Surface object. Look especially in the "Blitting" section. I know you can definitely take the visual contents of an Active as an image, scale it up (smoothly), and display and/or save it, so I imagine you can do the same from a screenshot.

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