So, I'm currently working on a FNaF fan game. I added a bar at the bottom that, when the cursor is place on it, has the player "turn around". Of course, I want to avoid bugs, so I added a timer that would hide the bar for exactly 1 second after it was activated. When I touch the bar, it turns the player around, and makes the bar disappear (like it's supposed to). However, it doesn't reappear. How can I fix this?
For more context:
All of this is on the same frame.
The bar is an active object called turn_Around.
Here is the string of events:
Mouse cursor over turn_Around: Set Y position of turn_Around to 2000, fire event "reappear" after 1 second.
On timer event "reappear": Set Y position of turn_Around to 1018.