Forgive me if this has been asked before (I looked but didn't see), but I've run into a little problem.
I'm new to Clickteam Fusion and decided I'd try my hand at making a game. I wanted waves of enemies to launch towards the bottom of the screen, and the player would shoot them before they reach the bottom (kinda like Space Invaders). But I wanted there to be pauses in the waves, in order that the player could catch his breath.

Do y'all know how to go about doing that? Currently, my setup is this:

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One chance out of three to launch an enemy every second, with several spawn points at the top of the map. But how do I work in a pause?