Something I noticed that I’ve been meaning to ask about: in the sprite editor, you can right click on the animation list and you can add a new one to the list, but if you need it in the global object editor, you can’t use it because in there, the animations list only goes down to Stand up. Is there a way to MAKE it so that you can use it in the Global Object editor, such as using a calculation or whatever, or can extra animations only be use in the frame editor?