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Thread: Help with getting my working selection screen to have infinite scrolling

  1. #1
    Clicker Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)

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    Help with getting my working selection screen to have infinite scrolling

    Hi there, I've got a simple selection screen that works great to select from 0-9 objects. You can click it as fast as you like and it never breaks.
    Currently it stops either end, ie you can't go past 0 or 9.

    For the sake of learning I thought I'd try having it infinite, as in you could keep pressing up or down and once you reached 0 or 9 it would just loop around.

    For instance you can keep clicking up and once the numbers get to 0 it wouldn't stop but would loop round to 9 and keep going, 8 7 etc..

    I've tried many many attempts but I'm getting tripped up by strange results with the ease object, and the 2 things I can't get working with infinite that do work with my current settings are:

    -You can click as fast as you like and it doesn't break
    -You can click while the selection is still moving in either direction and it doesn't break it.

    Any help much appreciated!

    Help.mfa

  2. #2
    Clicker Fusion 2.5

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    voici une des solutions possible
    Help09.mfa

  3. #3
    Clicker Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)

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    fredetmumu thanks for that, I had no idea about the stop all objects function.

    It's really great but there is a slightly pause at the loop point, is there anyway to stop that?

  4. #4
    Clicker Fusion 2.5

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    c'est parce qu'il doit attendre que le "faux" carré soit a la place finale pour remettre tout a zero
    je regarderais si on peut faire quelque chose pour ça

  5. #5
    Clicker Fusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export Module
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    Here's another possible solution.
    Attached files Attached files

  6. #6
    Clicker Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)

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    Hey Janette5, thanks for having a go. I see what you have done, it's a different kind of loop around but I prefer the smooth loop that fredetmumu coded, just looks a bit neater to my eyes.

  7. #7
    Clicker Fusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export Module
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    I agree, fredetmumu does offer a solution where your animation is smoother.

    However, I would not have used the easing object at all. I would've used animation frames instead. I've attached an example.
    Attached files Attached files

  8. #8
    Clicker Fusion 2.5

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    je pense que c'est ça qu'il te faut (frame 3)
    Help10.mfa

  9. #9
    Clicker Fusion 2.5

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    suite (frame 4)
    Help11.mfa

  10. #10
    Clicker Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)

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    Thanks for the help guys!

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