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Thread: Build 292.29 - Release version

  1. #11
    Clicker Fusion 2.5
    Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Fusion 2.5+ DLC (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)
    PixelABCD's Avatar
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    1111.jpg Thanks for the update. I have just a small feedback, if this will even be considered somehow or somewhat. In 2.5 building levels using its workspace editor takes a bit more time compared to "some" other engines (I won't discuss them further). This is just a plain suggestion if we could have a better, (pherhaps layered-tilesets) support - and even if this won't happen in 2.5 - then in F3, or better options how to organize your the tileset-pieces/gfx.

    Advantage of tilesets is simply faster work-flow, ability to edit entire sheet of assets at once, not object by object. Hope works on F3 will be resumed at some point. Wishing you all the best.

  2. #12
    Clicker Fusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export Module

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    Just the regular Windows Defender on Windows 10 Pro. Could be a problem from an older update as the file in question was already in the installation folder.

  3. #13
    Clickteam Clickteam

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    Quote Originally Posted by Vaxx View Post
    Just the regular Windows Defender on Windows 10 Pro. Could be a problem from an older update as the file in question was already in the installation folder.
    Ah yes probably.

  4. #14
    Clicker Fusion 2.5 DeveloperFusion 2.5+ DLCHTML5 Export ModuleiOS Export Module
    Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Fusion 2.5+ DLC (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)
    c4t's Avatar
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    Will the developer beta version be available soon also ? its still 292.27

  5. #15
    Forum Moderator

    Fusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleUniversal Windows Platform Export ModuleSWF Export ModuleXNA Export ModuleInstall Creator Pro
    nivram's Avatar
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    Quote Originally Posted by c4t View Post
    Will the developer beta version be available soon also ? its still 292.27
    It is at 292.29. Double check your page.

    Marv
    ​458 TGF to CTF 2.5+ Examples and games
    http://www.castles-of-britain.com/mmf2examples.htm

  6. #16
    Clicker Fusion 2.5 DeveloperFusion 2.5+ DLCHTML5 Export ModuleiOS Export Module
    Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Fusion 2.5+ DLC (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)
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    Quote Originally Posted by nivram View Post
    It is at 292.29. Double check your page.

    Marv
    Thats weird ive used ccleaner and bitdefender optimizer a number of times and also deleted browser history in firefox options. All the regular things i normally do.

    Just did it all again and same thing

    I still only see 292.27 showing under the Beta for Fusion Developer in my community passport.
    Normally when i report this sort of thing Yves just updates it and next day it works.

  7. #17
    Clickteam Clickteam

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    I always forget to update the community passport with the latest betas, sorry. The place you should look at is the Product Owner's Lounge forum, it contains all the latest beta versions (so that you can reinstall an older version in case of problem with the latest beta).

  8. #18
    Clickteam Clickteam

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    Update: the build 292.29 is now the new release version.

  9. #19
    Clicker Fusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export Module
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    In case this is an easy fix:- (because it's easy enough to work around)

    When you copy content of a frame into a blank frame and the multiple touch object is present in the frame you're copying from - but not yet in the frame you're copying to:

    Fusion sees the multiple touch object as a media player - so it changes all the touch commands to Video or Sounds like Video Track Started, Sound Track Present and similar commands.

    When you then insert the multiple touch object it keeps the media / video commands and doesn't revert them to touch commands.

  10. #20
    Clickteam Clickteam

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    Quote Originally Posted by Janette5 View Post
    In case this is an easy fix:- (because it's easy enough to work around)

    When you copy content of a frame into a blank frame and the multiple touch object is present in the frame you're copying from - but not yet in the frame you're copying to:

    Fusion sees the multiple touch object as a media player - so it changes all the touch commands to Video or Sounds like Video Track Started, Sound Track Present and similar commands.

    When you then insert the multiple touch object it keeps the media / video commands and doesn't revert them to touch commands.
    Hmm, this is not normal, do you have an example MFA handy?

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