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Thread: Android Split Screen / Multi-window

  1. #1
    Clicker Fusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export Module
    Janette5's Avatar
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    Android Split Screen / Multi-window

    I noticed that when someone uses a tablet in split screen or multi-window mode, that my game graphics are significantly distorted because the size ratio of half the screen is completely wrong for the game.


    Would it be possible to introduce a feature where I can determine if the game goes into split screen mode and then change the display - something like:


    Split Screen active - use display - fit inside use black bars
    Split Screen inactive - use display - stretch to fill


    While the display features already exist in the Android+ object I couldn't find a test for split screen or multi-window - I don't think it exists in Fusion (yet).

  2. #2
    Clicker Fusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export Module
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    Also I noticed if the tablet has gone into split screen mode and you manually deactivate the split screen - then the game goes into portrait mode if the device is held in portrait mode - where in the settings I've forced landscape - the split screen commands are overriding it. It's fixed if the player re-orientates the device to landscape - but it should have automatically switched back to landscape and not stayed in portrait.

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