I noticed that when someone uses a tablet in split screen or multi-window mode, that my game graphics are significantly distorted because the size ratio of half the screen is completely wrong for the game.
Would it be possible to introduce a feature where I can determine if the game goes into split screen mode and then change the display - something like:
Split Screen active - use display - fit inside use black bars
Split Screen inactive - use display - stretch to fill
While the display features already exist in the Android+ object I couldn't find a test for split screen or multi-window - I don't think it exists in Fusion (yet).