I'm probably just missing something simple.
I see a lot of things that do something, but not sure it is quite what I'm looking for.
I want to update the size of the frame to match the screen.
So instead of the frame having 640x480 it would change to the resolution pixel-wise of the screen.
So if I had a 64x48 object I still want it to be that size even on a make larger resolution screen.
Instead I should be able to fill the screen with more and more objects.
Thanks so much for any help you can give!