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Thread: Need help with sub application please

  1. #1
    Clicker Fusion 2.5 Developer

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    Lightbulb Need help with sub application please

    hello I want to create a subscreen using the sub app system wich seems more efficient than the save/load scene position I used before.
    Nevertheless it seems that the sub app is difficult to use.

    Some features seems to not work correctly or at least I don't know how to use them. I'm using the recommended config in the attached file

    1- Is there a way the sub app do not open directly while entering the scene where is it?
    2- Is it normal that joystick 2 and xbox controller objects do not seem to work in scenes opened as sub app?
    3- Is it possible to use the same sub app object to open different scenes ? I do not manage to get in other scene that the default one entered in the sub app config.
    Thanks
    Images attachées Images attachées

  2. #2
    Clicker Fusion 2.5 Developer

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    It seems that the scene opened as sub app doesn't have the values of the global objects set up. It's more a separate app wich opens instead of a part of the current app as I would like.

  3. #3
    Clicker Fusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export Module

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    1. On the sub application object go to runtime options and untick "create at start".

    2. You need to have those extensions also in your sub application program (and setup properly), otherwise it will not work.

    3. Use jump to frame condition.

  4. #4
    Clicker Fusion 2.5 Developer

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    Thanks Vaxx. It seems that with some patch up job many things can be made.
    -Global objects values do not seem to work while opening a subapp even if it's the same app wich is already running but... With a system that calls value from INI files when you enter/exit the sub app you can trick that trouble.
    -The jump to frame condition doesn't work when you open the subbapp but you can trick this by opening an empty frame that will automatically jump to the wanted one thanks to global values.
    -The last trouble is the unworking of Joy2/ Xbox object. The extensions are in the frame and they don't work even with mere conditions as --any button on any gamepad is pressed-- That is the last and biggest trouble.

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