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Thread: HTML problems with steam, lives and mouse-over

  1. #1
    Clicker Fusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export Module
    Janette5's Avatar
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    HTML problems with steam, lives and mouse-over

    Lives Object:

    • on mobile the hearts will overlap (custom hearts).
    • on windows they're next to each other.
    • on windows the final heart will be drawn off screen with only the edge of it showing before the next heart wraps onto the next line.
    • this happens even though the block in which the lives objects are, ends well before the edge of the screen.
    • (can work around it by making the block much smaller - then it tends to wrap the hearts sooner.)


    Steam: Build and Run app through server:

    • If using the Steam version of html exported then you can build and run the app through the server without any problem - but only 1 app.
    • If you switch to a second app then you get the error message - can't connect to server at xxx (my correct local address).
    • Can workaround this by closing Fusion, closing Steam - re-opening them both, and then can run the next app without any problem.
    • Repeat for every subsequent app you need to test.
    • This was not happening when I ran the apps through my standalone version - but I only have the free html exporter through the standalone version - but I could freely test them one after the other.



    Mouse-over fails every now and again on Windows desktop browsers:

    Active object with two animations and a mouse-over effect:
    If mouse is over object - change to animation frame 1
    If mouse is over object - negated - change to animation frame 0



    • This fails every now and again on Windows i.e. when the game starts the animation is on frame 1 and remains on frame 1; even though you're clicking objects further down on the screen.
    • This group is active from the start (because there is a bug that this fails if the group isn't active from the start.)
    • I tried it on Chrome / Edge and Firefox - had a failure on all 3 at some stage
    • Normally will only fail once when a game is started - I press refresh on the browser then it works correctly.
    • I cannot recreate it on demand - it's erratic but happens quite often.
    • It fails when running it through my website and also through itch.io's server.
    • I've not seen the failure on mobile
    • Failed on the free html exporter as well as the paid html exporter


    (While typing this your server for the forums went down and stayed down for 20 minutes. That's a long time - you might want to choose a different time of day for a backup.)

  2. #2
    Clicker Fusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export Module
    Janette5's Avatar
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    Discrepancy between running the game in Fusion and exporting to HTML:

    If you have the command

    Level Control = 3
    + Run this Event Once
    OR
    Level Control = 4
    + Run this Event Once

    This will work 100% when running the game through Fusion. But fails when the game is exported via build and run to HTML if Level Control = 4

    (Yes, I can work around it quite easily - but just mentioning it, in case anyone wants to fix this.)

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