I am having strange behavior in Safari only for the following event:
* If active object A collides with active object B... then jump to a frame.
The game just completely freezes when this event is triggered.
I've seen the following errors in developer consoles:
InvalidStateError: The object is in an invalid state.
InvalidStateError: DOM Exception 11: An attempt was made to use an object that is not, or is no longer, usable.
Any ideas why this is occuring? Safari seems to be the bane of my existence with Fusion HTML5 games...