I have a lot of white, red and green empty comments in my actual project. I hope it doesn't make it crash for people.
Of course i can delete them all if making eventually the .exe to publish.
The comments are not exported when you build an .exe - so that will never be a problem. They're just for your internal use.
There was just a problem with that specific comment in your .mfa that when we went to the event list editor, it crashed Fusion. But Yves has fixed whatever was causing that to happen, for the next update, so that in future it won't happen again. It's just now if someone was looking at the .mfa you uploaded, they need to delete line 3 before going to the event list editor.
Was your question answered, or do you still need assistance with your game?
No need. It's not a game, it's a test for zombie AI. I got a lot of good information here. Thank you all.
Is there an open (editable) .exe in CF 2.5 like in previous CT programs?
e: i guess not, since there is nothing but .exe.
I could be wrong but by the icon of the .mfa it looks like it may have been originally an older build; maybe the games factory? Perhaps the problem with the comments not being compatible had more to do with the file being converted than there being an issues with comments in the code. I’ve personally never had any crashes due to comments explaining my code.
I can confirm deleting line 3 and replacing with another blank empty comment also stops the crash. This more or less confirms it's more to do with the conversion.
You're right, probably in old MFAs empty comments were differently coded and could crash in newer versions (in the event list editor). Anyway this is fixed in the next build, I've added a security patch.
Originally done with Cnc32.