Noticed something that behaves different between the Windows version and macOS build.
I've got the condition Upon pressing "Escape" with Pause application and resume when key "Escape" is pressed
The way this work when I run the game through the editor, you press escape, the game pauses. Press escape again and it unpauses.
With the Mac exported game, it's a one way deal. Press the Esc key and it pauses... but then it just stays paused.