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Thread: Save Game Object: Any way to save values in counters with it?

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    Clicker Fusion 2.5

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    Save Game Object: Any way to save values in counters with it?

    Was playing around with the Save Game Object after finding the example and learning how it works, and thereís one question I have: is there a way to save alterable values with it? Because I tried putting an object with an alterable value in it and it wonít save the and load the value. Itís set to add to one every second and it wonít load the value to what it was when I save it. It just keeps going up even as the objects move back into their positions when I saved it.

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    defisym's Avatar
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    You can build your own save/load system with ini object or array object, just simply run a for-each loop to traverse through the objects and then save the alterable values that need to save (or you can get the fixed value from for-each loop and then call a fastloop (scope by fixed value you just got) to save all alterable values. )

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    Clicker Fusion 2.5Fusion 2.5+ DLC

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    I had noticed a problem with this method under android, for the modifiable values of the objetcs. If, with a loop we record the first 15 changeable values while one or several were not created, it crashed the program (but it worked under windows)

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    Clicker Fusion 2.5

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    Quote Originally Posted by fredetmumu View Post
    I had noticed a problem with this method under android, for the modifiable values of the objetcs. If, with a loop we record the first 15 changeable values while one or several were not created, it crashed the program (but it worked under windows)
    You mean with the method defisym posted? Or with the save game object?

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    Clicker Fusion 2.5Fusion 2.5+ DLC

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    with defisym method, but if it's just for windows there is no problems

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    Quote Originally Posted by fredetmumu View Post
    I had noticed a problem with this method under android, for the modifiable values of the objetcs. If, with a loop we record the first 15 changeable values while one or several were not created, it crashed the program (but it worked under windows)
    I think this might be a bug, @Fernando please check this.

  7. #7
    Clickteam Clickteam
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    if you can provide a mfa for testing purpose will be great, thanks in advance
    Regards,


    Fernando Vivolo

    ... new things are coming ...

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