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Thread: iOS ext SDK: Import static library as part of extension

  1. #1
    Clicker Fusion 2.5 MacFusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleSWF Export ModuleXNA Export ModuleUnicode Add-on
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    Phi's Avatar
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    Question iOS ext SDK: Import static library as part of extension

    This is an extension SDK question.

    How can I take a C++ (or Objective-C) static library, and add it to the Fusion's built XCode project?
    Does Fusion have a iOS equivalent to PrepareFlexBuild() or PrepareAndroidBuild()?
    How much can we manipulate the built projects - e.g. adding resource files, libraries, etc.?

    Cheers,
    ~Phi

  2. #2
    Clicker Fusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export Module

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    clickteam, can we get some clarity on this question please

  3. #3
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    How can I take a C++ (or Objective-C) static library, and add it to the Fusion's built XCode project?
    iOs runtime is an xcode project, therefore you can add any framework, libs code, or anything you need in your developments.

    Does Fusion have a iOS equivalent to PrepareFlexBuild() or PrepareAndroidBuild()?
    No, there is no PrepareIPhoneBuild, as far i know, @Yves can explain better than me this.

    How much can we manipulate the built projects - e.g. adding resource files, libraries, etc.?
    All you need or want, resources? adding them manually, libs or framework by adding libs in project.
    As example, for those that use AdMob Objects, knows that they need to add the SDK and follow teh steps recommended by the SDK provider (Google)


    Regards,


    Fernando Vivolo

    ... new things are coming ...

  4. #4
    Clicker Fusion 2.5 MacFusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleSWF Export ModuleXNA Export ModuleUnicode Add-on
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    Quote Originally Posted by Fernando View Post
    How much can we manipulate the built projects - e.g. adding resource files, libraries, etc.?
    All you need or want, resources? adding them manually, libs or framework by adding libs in project.
    As example, for those that use AdMob Objects, knows that they need to add the SDK and follow teh steps recommended by the SDK provider (Google)
    Hey Fernando,
    Thanks for reply. I know it's doable for the Fusion user by hand, I'm asking more about modifying the project file during the Fusion build process, to add the libraries so the user doesn't have to relink the project with the libraries after every Fusion build.
    Like how PrepareAndroidBuild() can modify the manifest XML of an Android app while the APK is being made.

    Cheers,
    ~Phi

  5. #5
    Clicker Fusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export Module

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    @Yves any chance of a quick explanation?

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    Clicker Fusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export Module

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    Yves ignored us all

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